Deck Dungeon
A downloadable game for Windows
Hello ~ ;D Welcome to Deck Dungeon !
This game has been made by my dev team (whose name can not be public right now) and with Tobiii_Pink.
Credits :
- Canopy => Dev ;
- Jeric => 3D Models
- Velo => UI and FX
- Celliandre => Graphics
- Tobiii_Pink => Sound Design And Musics
Here are the rules, enjoy ~ :)
You have 15 cards to play.
You goal is to make the hero moving onto the exit gate when all 15 cards are played.
If the hero lose all health point (HP) you lose.
If the hero reaches the exit gate but all 15 cards are not played you lose.
There are two phases :
- CARD PHASE :
First : up to 3 "surprise" tiles appear on empty board's squares.
The cards used become tiles on the squares of the board.
If you place a tile on those "surprise" they are not erased during the NEXT card phase, otherwise they will be losen.
- HERO PHASE :
YOU CAN'T PLAY THE HERO.
A tile is triggered when hero moves on it, then lose effect.
His moving behavior is prioritized by this following order : - forward then left then right. (so he can't go backward).
There are bonuses, empty (so no effect) and maluses.
"Surprise" squares :
If you place a tile on those "surprise" squares they are not erased during the NEXT card phase, otherwise they will be losen.
When hero go to "surprise" square, it resolves random effect : good, bad or neutral.
ALL CURRENTLY AVAILABLE CARD COLLECTION
- Gain => +10 HP
- Lose => -10 HP
- Empty => Nothing happened
- Destruct => Destruct all tiles 1 square away from hero
- Telep => Teleport the hero at least 2 squares frontward
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